The world is too big for this kind of engine/game, which makes it look artificial. Desmond's platforming sequences in the temple were, without pathfinding, tiresome. The story is torn between telling that of America and that of Connor, and half-asses both of them, leaving you confused and at times bewildered as to what's actually going on. I failed THREE missions due to critical bugs, like disappearing flag poles and haycarts that teleport inside buildings. The checkpointing system is enough to make you throw a controller out the window. So much of the game is bloat, pointless side-missions with poor narrative incentives and limited assistance to your techniques or gear. I'd go so far as to suspect ACIII is the Halo 2 of this hardware generation.īut that's just the start. I know, you can go running around in spite of them, but even that's poorly explained (like, I didn't go exploring as Haytham, because I was worried I'd lose any map exploration progress when I inevitably changed characters).
#Bruteforce savedata forumms arkham city series#
Reducing such a free-form series into a succession of CoD-esque instances and instructions on basic techniques, which take 3-5 HOURS to complete, was almost insulting. The most infuriating tutorial in living memory. I thought the opening few chapters were ponderous garbage. Because I think it lacks focus and cohesion. I think, above all else, ACIII is a testament to the dangers of developing a game with such big teams. I thought Assassin's Creed III was a broken game, one that shone in some parts but which was crushingly disappointing in many others. Your review did lead me astray! As such a big fan of the series, with you being so glowing about it I thought it was something I'd agree with. (You don't have to respond right away, but if you want to vent.) So lay it on me: what did you think of the game? At least tell me that you liked the tree-climbing and the sailing. I think that long talk might be worth sharing with the readers or at least committing to virtual paper while your feelings about the game are still hot.
![bruteforce savedata forumms arkham city bruteforce savedata forumms arkham city](https://www.gamespot.com/a/uploads/scale_medium/1197/11970954/2426845-2223945-box_batmanac.png)
You said that we would someday have a long talk about the game. angry with me about it? Did my positive review lead you astray?
![bruteforce savedata forumms arkham city bruteforce savedata forumms arkham city](https://i.exophase.com/steam/games/l/7e43e.png)
You finished Assassin's Creed III and I sense you might be. Major Assassin's Creed III spoilers throughout. What started as an email exchange between Luke and Stephen expanded to include Kirk, and eventually gave way to a lengthy chatroom discussion. In the spirit of holiday togetherness (and holiday bickering), we decided to throw it all down and parse what this game did right, and what it did wrong. Now that the three of us have completed the game, each of us has a different take on it. It was a hugely ambitious slate-cleaner for the long-running Assassin's Creed franchise, and while it did a number of things right, it also got a lot of things wrong. Assassin's Creed III is easily one of the most divisive video games of 2012.